So, you may or may not have noticed from my recent comments that I was mentioned recently on the Cannon Puncture podcast, for which I have Judd Karlman to thank (thanks, Judd). Specifically, my post about the Reputation Economy was briefly discussed with a little agreement and disagreement, though the discussion itself wasn’t all that… »
Archive for March, 2009
Podcast Mention
Tuesday, March 24th, 2009Back from Break
Thursday, March 19th, 2009Spring Break was so nice last week that I’m sorta regretting being back in class this week. It doesn’t help that I can’t seem to properly wrap my head around cost curves. We’ve been having some unseasonably warm weather for the last few days which have settled back down into a normal springtime range today…. »
Weird week
Wednesday, March 11th, 2009This week is spring break at the college which makes it a little weird. It means that I don’t have class this week so I’m working fewer days and studying less. Which actually means I’m spending a fair amount of time goofing off. Monday, I finished reading Old Man’s War by John Scalzi which was… »
The Reputation Economy
Saturday, March 7th, 2009In the not too distant future the Reputation Economy will take a greater hold in the production of intellectual property and, when that happens, patronage will return in a big way. So, what the hell am I talking about? File sharing, intellectual property, creative ownership, the internet, and patronage are the topics currently entangled in… »
BNW: 3rd Session
Saturday, March 7th, 2009Today I ran the third session of Brave New World, my current M&M campaign. Things went a little off the rails today. We started out nice and slow with the wrap-up from last session and the players taking the lead on things. They wanted to deal with the repercussions of Blackguard being back in the… »
Finding the Groove
Monday, March 2nd, 2009Yesterday I ran the second session of Brave New World, my Mutants & Masterminds game set in Rockford, IL after something ‘very bad’ has happened to Chicago. The basic upshot of the session was: I need to keep working on my ability to judge how difficult super-villain threats will be for the team. Two weeks… »