In honor of our Friday night Diaspora game, I decided to play with Photoshop. I present to you the Rag & Bone: Click for the full-sized… »
Archive for April, 2010
Photoshop Spaceship
Thursday, April 29th, 2010The Tudors
Wednesday, April 21st, 2010We just finished watching the first season of the Tudors on DVD this evening. Overall, I found the show merely okay. I like the costuming and the acting seems good (though I don’t claim to be a very good judge when it comes to acting) but I find that it just doesn’t hold my attention…. »
Are you listening to ‘This American Life’?
Monday, April 19th, 2010I enjoy listening to This American Life on NPR. I realize that, just like A Prairie Home Companion or Wait Wait . . . Don’t Tell Me! (both of which I also enjoy), that This American Life isn’t interesting to everyone. Some episodes of the show are just so informative, though, that I feel like… »
Diaspora: Thinking about Cluster/Character Association
Wednesday, April 14th, 2010I’ve run two different Cluster-/Character-creation sessions for Diaspora now, one as a demo at Madison Games Day and the other for our regular Friday night group. In both instances, I’ve noticed that there is a tendency for the players to make characters who come from the system that they created in the cluster. This is… »
AQG: Second Session
Tuesday, April 13th, 2010Saturday, I ran the second session of the Amber Quarterly Game that I’m GMing for the Amber players of Greater Wisconsin. This involved getting up early-ish and drove to Kat’s house two hours away to get the game started around 10am, though many players trickled in over the course of the morning. We did have… »
Friday Gaming Update
Monday, April 12th, 2010Friday, we finished up (for the most part) character creation for Diaspora. Britt was the keynote speaker for a Girls and Women in Science event at the college so she wasn’t able to make it to the session. Once we finished up with principal character creation, I then ran a little demo of how the… »
Diaspora: Cluster Generation
Saturday, April 3rd, 2010Last night we had our first session of Diaspora during which we did cluster generation and started on characters. Diaspora is a SF iteration of FATE with the implied setting that thousands of years ago humanity left Earth for the stars, settling on countless worlds throughout the universe. FTL travel is limited, AI and anti-gravity… »